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C program that uses an assemblylike language to spawn random miniprograms, attempting to match test cases to find a program that satisfies those conditions.
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Mapping the state space of tictactoe, simplifying it, and visualizing it.
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My final project in my AI class circa 2008, a reinforcement learning agent that can play nearly optimal blackjack.
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Poker AI attempt written as undergrad circa 2013.
See Development of a HeadsUp Autonomous Poker Playing Agent.
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makeChange.py is a program I wrote recently for a job application to solve an optimization problem: given a set of coin denominations with arbitrary values, and a sum to total to, return the minimum number of coins necessary to reach that sum.
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A quicky attempt at making an OFC Poker agent using vanilla Monte Carlo.
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Solver for Fantasyland in Openface Chinese Poker. Uses Will Drevo's deuces hand evaluator.
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